diff options
| author | Percefia <[email protected]> | 2026-10-05 09:45:49 +0200 |
|---|---|---|
| committer | Percefia <[email protected]> | 2026-10-05 09:45:49 +0200 |
| commit | 2e42a87358fd22faf9e18ae2b9e23e8402e59533 (patch) | |
| tree | 4e520c02b33b8243edfb932a2eb069ac44030844 | |
| parent | 67aee5a532fd6bc9d398470d94248ac0d15b4d65 (diff) | |
| -rw-r--r-- | main.py | 26 |
1 files changed, 26 insertions, 0 deletions
@@ -0,0 +1,26 @@ +import pygame + +# pygame setup +pygame.init() +screen = pygame.display.set_mode((1280, 720)) +clock = pygame.time.Clock() +running = True + +while running: + # poll for events + # pygame.QUIT event means the user clicked X to close your window + for event in pygame.event.get(): + if event.type == pygame.QUIT: + running = False + + # fill the screen with a color to wipe away anything from last frame + screen.fill("purple") + + # RENDER YOUR GAME HERE + + # flip() the display to put your work on screen + pygame.display.flip() + + clock.tick(60) # limits FPS to 60 + +pygame.quit()
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